It's been a busy, busy week. I tell ya, it's not easy being a GM. We're getting awfully close to 200 members now and I've had to start cracking down and removing a few of the more undesirable elements - but more on that another time. For now, raiding stuff!
Raiding in WotLK was a fairly simple procedure; There were really only three steps to tackle before you could consider yourself a raider:
- Level to 80.
- Run Heroics to get gear.
- Go raiding.
Most of the time in Wrath, most raiders could easily be carried by a knowledgeable Raid Leader. Cataclysm on the other hand adds a few extra steps:
- Level to 85
- Reach an average item level of 329 (through quests, reputation factions and normal dungeons).
- Learn to fully utilise your class abilities (crowd control, buffs and debuffs, interrupts, etc.) and how to be part of a functioning team.
- Reach an average item level of 346 (through reputation factions, justice points and heroics).
- Train yourself for raiding (learn the encounters, practice on a target dummy, etc.).
- Go raiding.
It's no longer the cakewalk that it used to be. The three extra steps above might be fairly simple, but it seemingly adds much more work for the player before they can raid. For people who are too used to the Wrath system, it feels like hitting a brick wall at every step.
Here's a quick guide to Getting Ready to Raid!
Click to enlarge. (The 0 was a bug, it was actually 352.) |
Gearing up:
The first thing you'll need to know about is your Average Item Level (avg iLvl from here on). You can find your avg iLvl on your character sheet (right); I won't go into the mechanics of it, but basically that number will get higher as you get better gear.
Back in Wrath, we firmly believed that such a number was arbitrary and mostly just encouraged elitists - *cough* Gearscore *cough* - but now it's this number that will determine whether or not you can use the Dungeon Finder to get into certain instances and heroics.
Back in Wrath, we firmly believed that such a number was arbitrary and mostly just encouraged elitists - *cough* Gearscore *cough* - but now it's this number that will determine whether or not you can use the Dungeon Finder to get into certain instances and heroics.
Your first step to getting geared should be to focus on the cataclysm reputation factions. There are six factions in total and all of them offer exceptional equipment at each rep level beyond friendly. They all follow this same formula:
- Friendly: Faction Tabard that allows you to gain reputation while doing dungeons.
- Honored: Various gear at iLvl 333 (equivalent of a normal 85 dungeon).
- Revered: Various gear at iLvl 346 (equivalent of heroic or justice point gear).
- Exalted: Select gear at iLvl 359 (raiding level gear and, possibly, a camel).
While it can be a bit of a chore hitting exalted, being revered with a few of these factions will help tremendously. Also, it should be mentioned that the Guardians of Hyjal and the Earthen Ring factions can both get to revered by questing alone. If you complete all of the Mount Hyjal and Vash'hir quests, you'll get instant access to heroic gear without ever setting foot in a dungeon.
Knowing Your Class:
Before you can start being truly effective in a heroic group, you need to know exactly what your class is capable of.
For example: did you know that a Beast Mastery hunter is able to provide nearly any raid buff or important ability your group might be missing? With the right knowledge any BM hunter can provide the priest's Fortitude buff, a warrior's Disarm or even a shaman's ever-important Bloodlust/Heroism.
Of course, I don't have the time (or the strength) to post every facet of every class here, but I can show you to three excellent sources of such knowledge: the internet, raiders of the same class as you and Raid Leaders.
There are loads of guides out there for all classes and talents specs; You're free to find your own but I tend to gravitate towards wowhead.com whenever I need to know anything - they have dedicated class forums and loads of information on specific abilities too.
Your guild members can also be an invaluable source of advice. Find someone of your class who is already at the point you want to be and ask them for some help. If they have the time then they'll normally oblige, provided you asked them nicely. Same goes for Raid Leaders; RL's will usually have a solid knowledge of the capabilities of every class, so don't be afraid to ask them how you could do better. After all, if they can help any individual improve it will benefit the whole team.
Training for Raids:
Knowing Your Class:
Before you can start being truly effective in a heroic group, you need to know exactly what your class is capable of.
For example: did you know that a Beast Mastery hunter is able to provide nearly any raid buff or important ability your group might be missing? With the right knowledge any BM hunter can provide the priest's Fortitude buff, a warrior's Disarm or even a shaman's ever-important Bloodlust/Heroism.
Of course, I don't have the time (or the strength) to post every facet of every class here, but I can show you to three excellent sources of such knowledge: the internet, raiders of the same class as you and Raid Leaders.
There are loads of guides out there for all classes and talents specs; You're free to find your own but I tend to gravitate towards wowhead.com whenever I need to know anything - they have dedicated class forums and loads of information on specific abilities too.
Your guild members can also be an invaluable source of advice. Find someone of your class who is already at the point you want to be and ask them for some help. If they have the time then they'll normally oblige, provided you asked them nicely. Same goes for Raid Leaders; RL's will usually have a solid knowledge of the capabilities of every class, so don't be afraid to ask them how you could do better. After all, if they can help any individual improve it will benefit the whole team.
Training for Raids:
This is the part that seems to catch most players in the sticky web of stress and dread. Knowing the encounters you'll be up against is only a fraction of the battle this time around.
First of all, you need to make sure you're ready for raiding (no, not the achievement). So, do you have the appropriate gear? Check. Avg iLvl 346? Check.
Alrighty smarty-pants, what's your baseline DPS? Not sure?
How about knowing where to stand and when?
Know what the marks mean?
Know which statistics are most beneficial for you?
Know when to stop attacking a boss and when to deal with encounter mechanics instead?
There's a lot you need to know. Mostly, your raid leader can fill you in on the details but you need to make sure you follow the instructions carefully. It's not just the healers and tanks now, even the simplest mistakes from one of the DPS can cause a raid wipe.
Most importantly, you need to know if you are able to perform to the level required. I know it seems elitist and we've had some heated debates in the guild about this recently, but the simple truth cannot be ignored: Blizzard have set the bar for raiding and anything less tends to be punished, hard.
Know when to stop attacking a boss and when to deal with encounter mechanics instead?
There's a lot you need to know. Mostly, your raid leader can fill you in on the details but you need to make sure you follow the instructions carefully. It's not just the healers and tanks now, even the simplest mistakes from one of the DPS can cause a raid wipe.
Most importantly, you need to know if you are able to perform to the level required. I know it seems elitist and we've had some heated debates in the guild about this recently, but the simple truth cannot be ignored: Blizzard have set the bar for raiding and anything less tends to be punished, hard.
For instance, the Argaloth encounter in Baradin Hold cannot be completed unless your raid-wide average DPS is roughly 70,000. I'll spare you the details, but this translates into an individual baseline of about 10,000 dps for each of your six DPS raiders. Anything less than that is not enough to take down Argaloth before his enrage timer goes off.
To get your baseline DPS, head to one of the target dummies in the major cities and start hammering away on the raid-boss equivalent dummy for a full 5 minutes. As long as you have the Recount addon or similar (or you're partied with someone who does) then at the end of the 5 minutes you'll have your baseline DPS.
If your baseline DPS isn't close enough to what the encounter requires, you need to examine your gear, your abilities or even your talents and try to find weaknesses that you can improve on. This is the self-training that is vital to successful Cataclysm raiding.
Cataclysm raiding has changed the priorities for all roles. Now, knowledge and the ability to survive are much more important than dps. Consider the aforementioned Argaloth encounter: If a single DPS dies during the fight, it's virtually guaranteed that everyone will.
TL;DR? You're a fool. Go back and read everything under the bolded headings, right now. For those of you who actually managed to stay awake throughout this entire lecture, congratulations! You're now one step closer to becoming a true Cataclysm raider!
Always remember: Knowledge, Survival and Teamwork. Only these things will see you through to victory in a Cataclysm raid.
Always remember: Knowledge, Survival and Teamwork. Only these things will see you through to victory in a Cataclysm raid.
-Ahzae, Lord of the Waffling Gnome
BONUS STAGE!
ReplyDeleteFor those who are interested in this sort of thing, here are my sloppy maths behind the Argaloth encounter:
Argaloth: 21,473,000 / 5 minute enrage timer.
Ideal raid composition: 2 tanks, 2 healers, 6 dps.
21,473,000 / 300 (seconds) = 71,576.66 total raid dps required.
Assuming that both tanks combined can muster at least half that of a dedicated dps raider:
71,576.66 / 6.5 (dps and tanks) = 11011.8 per dps, and half that for each tank.
Taking into account food, flasks and raid buffs, as well as lust/heroism, a safe minimum for each dps is close to 10,000 damage per second.
[Ahzae] has earned the achievement [Meganerd]!
Good guide ahz:) Hope people read it.
ReplyDeleteIt has been a bit disheartning to see that many key guildies are still not ready to raid and many dont seem interested in raiding or heroics at all. Hopefuly your guide will spur some interest in end game stuff and we have a serius shot at downing a raid boss.
I hope more people will start running heroics, many of them are now pretty easy, unlike a few weeks ago.
Yes Cataclysm is harder then wraith and we might actualy have to work to down a boss but does that not mean that the rewards for downing a new boss are all the sweater? I for one enjoy not been handed gear and feel every upgrade I get was hard won, but worth it.
For anyone who reads this pst me on either Katinalus (tank)or wuppy and ill run some heroics to help get people geared (tank insta Q FTW)
Katinalus has one the achievment for...
Bad spelling for 10 pts
Jerk Tank (tm) for 10pts
Elitist A$$ Hat for 20pts
Minor Nerd for 5pts
Defeated Heroic mode In-laws boss for 30pts
Full of Bad jokes noone gets cept Kat for 10 pts
Spams random crap in guild website for 45pts
Good post, agreed. I'm also enjoying the emphasis on crowd control and survivability in Cataclysm and the more marked increase in difficulty and complexity for heroics and raids.
ReplyDeleteThat said, I don't know how much raiding I'll be doing. It's not that I'm averse to raiding at all, it's just not the main event for me or the ultimate point of the game. It also requires a large, regular and chunked time commitment that, in the increasingly rare moments where I'm in a position to make it, I often don't feel like spending on a punishing test of endurance and skill. Nonetheless, I'd like to see the content and I'll come when I can. But don't wait up.
great stuff. i enjoyed the read hope others will also. i have been working at getting ready for raiding and am looking forward to it almost there in the dps. my only problem is that i like some others live in other parts of the world and 730 server is 330 am here maybe we can schedule some raids like before at noon server during the week and maybe schedule some heroics also at diff times
ReplyDeleteGreat stuff as always Ahzae Thanks for all your time and effort
Once the progression gets going i believe 'File' had expressed leading some raids during the week at times more accessible for people like yourself and Ruck. On the subject of heroics; they are normally running during the day. Have a work with Kat, Shock, Ael, Ahz or myself and we, 90% of the time, will be happy to run with you if you didn't want to PUG. However guild activity seams to mostly be from 1.30PM onwards, picking up will about 11PMish. Please feel free to mail me in-game if you want to get into a raid and we may be able to reschedule a time; providing enough notice, so we may be able to fit you in. Also raiding at the moment really requires the correct gems and enchants to ensure more-successful attempt. So to all other people interested in raiding please know what foods, enchants, flasks and gems you require and ask a guildy (as most of us have access to, or are able to make everything you need)
ReplyDeleteSorry for the lack of paragraphs,
Much love,
Sel.
Hey :D. Its good to be back with you guys.
ReplyDeleteI was playing with fraps when this happen...
http://www.youtube.com/watch?v=eoOvh2hOgUk
I wonder if Ahz gets notifications of comments on blog posts?
ReplyDeleteHope you're doing ok Ahz.